Friday, 11 November 2016

Long time, no post!  The army lists are still being looked over, developed, and some new ones added...The Hrud!!!  Skaven in Space...look forward to seeing what they come up with.  But the reason for this post is coming up next.........

Check it out!  Miniwargamins just did a huuuuge HoR Kill Team Campaign.  Awesome videos, awesome rules, and just enjoyable to watch.

Saturday, 28 May 2016

The Legacy...and the file to go with it

Just added a new page, and this will contain all the Legacy files that were updated at the end of 6th/start of 7th edition.  When we update the main rules, I will transfer over those as well.

Happy hunting out there!

Tuesday, 24 May 2016

Changes changes changes...

For the long time fans, and all the new ones you'll have noticed plenty of updates in the last few days.

Tom Meer and co have turned over the rules to myself and some other dedicated folks. We thank them for everything they have done, laying the groundwork for this great system.

So far, we have uploaded plenty of new draft rules, a draft Spanish version of the rules, and plenty more.

Keep your eyes peeled as we keep up this pace! Share these rules with your friends and join us on the FB group for feedback!

Tuesday, 3 June 2014

HoR Kill Team for 7th Edition Update

It's been a busy week since 7th edition Warhammer 40k, but with some help from the HoR Kill Team community we've finally managed to release our update.

You can find all the HoR Kill Team documents here.

Instead of simply fitting the existing rules to 7th edition we stepped back and took a major look at our current rules (then v2.1). It's obvious that the current missions weren't working as well as they should, so they've been totally redesigned. Doing away with VPs altogether, the missions have been cleaned up and brought in to line with the 40k standard way of showcasing missions (with a few HoR Kill Team tweaks of course).

The Psychic phase was an issue for a while, but in playtesting we found the simplest way of limiting powers was to basically half the number of warp charge available. Most teams will only have a single psyker with a single power anyway, so it seemed fitting. HoR Kill Team is not about psyker domination, it's about a strike team. Psyker's can still play a part, but not take over.

HoR Kill Team v3.0 changes include:

  • Clearer format.
  • General tidy up.
  • The Rout Test replaces the Run Away! rules.
  • Team Leaders no longer get Precision Shot.
  • References to area terrain removed.
  • Jumping/climbing now includes consolidation and run moves.
  • Hiding spot distance has increased to 12".
  • Squads may now hide.
  • Entire Psyhic Phase section.
  • Added LoS clarification.
  • Gets Hot rules clarified.
  • Flamer rules clarified and no longer causes movement penalties. Models that start their turn in b2b can now catch fire too.
  • Assault result rules now have additional modifiers, including 'banners' (those back banners on sergeants matter now!)
  • Squad rules tidied up and clarified including rules on Overwatch and Pinning.
  • Added note to optional Injury rules to clarify that models are not casualties if they are knocked down or stunned.
  • Entire Mission section has been re-written, with 6 (almost) new missions.

Also updated are the Space Marine, Black Templars (an expansion list), and Grey Knights team lists. Not much has changed in the Space Marine team list as it was mostly a test for the new v3 formatting, but the Grey Knights one has some major differences - so take a look!

More Kill Team 7th edition updates to come!

Thursday, 30 January 2014

Painting Blood Angels Tactical Squad Tutorial

This Blood Angels painting tutorial is based off of my new, darker, colour scheme (although it's not too dark - they're still 'bangles' after all!). You had a taster of my next generation BA army with the Scouts, well here is a fully blown Blood Angels Tactical Squad. Sorry about lack of detail in the photos, I desperately need a new camera!

Blood Angels Tactical Squad

I don't confess to be an expert on painting, but I hope this little tutorial will help a few people get started without the experimentation I had to do first. I've tried to write this for beginners, but assume basic knowledge of painting (i.e. you know how to highlight, what a wash is, etc).

What you will need if you want to follow this tutorial exactly (although you don't have to follow my method to the letter if you don't have all the paints):

  • Models (duh)
  • Chaos Black spray
  • Mephiston Red spray
  • Base: Mephiston Red
  • Base: Mechanicus Standard Grey
  • Base: Leadbelcher
  • Base: Rakarth Flesh
  • Base: Zandri Dust
  • Base: Averland Sunset
  • Base: Abaddon Black
  • Base: Steel Legion Drab
  • Base: Warplock Bronze
  • Layer: Warpstone Glow
  • Layer: Moot Gren
  • Layer: Evil Sunz Scarlet
  • Layer: Wild Rider Red
  • Layer: Runefang Steel
  • Layer: Ushabti Bone
  • Layer: Flash Gitz Yellow
  • Layer: Dawnstone
  • Layer: Pallid Wych Flesh
  • Layer: Gehenna's Gold
  • Layer: Auric Armour Gold
  • Shade: Carroburg Crimson
  • Shade: Nuln Oil
  • Shade: Seraphim Sepia
  • Shade: Biel-tan Green
  • Shade: Agrax Earthshade
  • Shade: Reikland Fleshshade
  • Technical: Lahmian Medium
  • Transfers
  • A refreshing beer

Step 0: Construction
You know what to do here, but I just wanted to interject and say its really useful (especially if you're spraying the basecoat) to leave the boltguns detached. Leave the guns on their sprue if you want an easy time with painting too, although you should chop at least one out to use as a guide when assembling. It's useful to cut out the bits highlighted yellow in the image below before you undercoat the sprue, this will give you only two points (one of which will be covered up anyway) to touch up.

Boltgun sprue - bits to chop out.

Step 1: Undercoat and Basecoat

The easy bit, spray Chaos Black and leave to dry for ages. Spray Mephiston Red. These coats need to be really light, and make sure you hold the can more than 30cm away to prevent bobbling or it going on too thick (the red spray is especially touchy). Make sure the black is completely dry before you move on to the red.

Step 2: Base Colours and Washes

Wash the entire model with Carroburg Crimson and wait for it to completely dry. Paint the armour joints and chest eagle Mechanicus Standard Grey, and metal bits Leadbelcher. Wash both of these colours with Nuln Oil. Now you need to do the base and wash for the following things:

  • Parchment/Cloth: base Rakarth Flesh then wash with Seraphim Sepia.
  • Skulls: base Zandri Dust then wash with Seraphim Sepia.
  • Wax/Eyes/Plasma: base Warpstone Glow then wash with Biel-tan Green.
  • Gold: base Warplock Bronze followed by Gehenna's Gold then wash with Reikland Fleshshade.

Try and be neat with these but if you slip don't worry as we'll be touching them up.

Step 3: Basing

It may seem weird to be basing your model at this stage, but I've found you can get a much better drybrush if you don't have to worry about ruining your paint work, and you'll be touching up stray brush strokes in the next step anyway. Different people have different ways of basing, but for these models I've gone with a 'dead ash world' style. Water down some PVA and paint it onto the base. Dip the model in sand and leave it to dry for a few hours. Wash the sand with Nuln Oil, this also helps it stick. Once the wash is completely dry heavy drybrush Rakarth Flesh over the sand, then a very light drybrush of Pallid Wych Flesh.

Step 4: Layer Colours

Layer on Mephiston Red (water it down!), leaving the recesses and bits no one is going to see anyway. Layer the base colour back over the bits you washed in Step 2, leaving the recesses:

  • Parchment/Cloth: Rakarth Flesh.
  • Skulls: Zandri Dust.
  • Wax/Eyes/Plasma: Warpstone Glow.
  • Gold: Gehenna's Gold.

Step 5: Highlights

The time consuming step, but arguably the most important as it just makes your painting more 'real'. Highlight the edges of the red with Evil Sunz Scarlet. Have a beer (maybe a nap) to help reduce the pain of RSI. Then highlight just the corners with Wild Rider Red (this makes the armour pop). Then highlight the following:
  • Grey: Mechanicus Standard Grey.
  • Metal: Runefang Steel.
  • Parchment/Cloth: Pallid Wych Flesh.
  • Skulls: Ushabti Bone.
  • Wax/Eyes/Plasma: Moot Green.
  • Gold: Auric Armour Gold.

Step 6: Squad Markings (optional)

It depends on how you want to paint your squad, but I've chosen to detail squad markings on the knees in accordance with the BA codex. The pad is painted with watered down Averland Sunset and given a highlight of Flash Gitz Yellow. I've also used these colours to paint the blood drops on my Sergeant. The blood drop on the knee is Mephiston Red with a slight Evil Sunz Scarlet fleck. A good trick to painting blood drops is to paint an upside down cross, connect the tips, then fill it in.

Step 7: Boltguns

With the main model mostly done it's time to paint the weapons! Base the gun with Leadbelcher and give it a wash of Nuln Oil. Paint the 'case' of the gun with Abaddon Black. Highlight the metal with Runefang Steel and the black with Mechanicus Standard Grey. Finally, give the black corners a highlight of Dawnstone. Paint the rest of the gun (i.e. the hand and any skulls/purity seals) with the same colours you did in previous steps. Once your guns are dry, chop them out the sprue and tidy up the barrel end with Leadbelcher (or drill it out like I've done). Give the wrist a drop of super glue and stick it to the model.

Step 8 Transfers

My previous Blood Angels used sculpted metal pads, but as I didn't fancy the idea of the new finecast version (and didn't want to fork out £11.50 for a single squad's shoulder pads) I opted for transfers. I've heard great things about Microsol when working with transfers but I ended up trying the simple GW method.

Cut around the transfer as close as you can with a knife, leave to soak for 30 seconds then brush off the baking paper on to the shoulder pad. Once the transfers are dry, paint over them with a layer of Lahmian Medium to bring the gloss down and keep them stuck. Touch up the areas around the transfers with Mephiston Red. I also like to add 'battle damage' to the transfers to blend them in (see the second image below especially).

Step 9: Celebrate!

Finally, give the base rim a few coats of Steel Legion Drab. Pop the cork on a bottle of bubbly and wish yourselves well done!

Blood Angels Tactical Squad - FINISHED!

Sergeant Armand

If you found this tutorial helpful (or incomprehensible) leave a comment below!

Darth Meer

Monday, 20 January 2014

HoR Kill Team Update

It's been a while since I posted a Kill Team update on this blog, but don't worry the HoR snotlings and Kill Team community have been fervently tweaking the rules and team lists for your enjoyment.

A Name Change (well, tweak)
What's in a name? Well apparently lots of confusion. People have been getting mixed up between our version of Kill Team and the newly released Kill Team digital rules by GW. I won't go into which is superior (I'll leave that to the loyal members of our Facebook group) but it has become apparent that we need to distinguish ourselves a little. From this point forward we will reference our popular, unofficial ruleset as 'HoR Kill Team'. It's only a little tweak, but may save some confusion.

HoR Kill Team Rules v2.1
Although the sweeping changes to the HoR Kill Team rules have finally been ironed out, the core rules has seen a few tweaks (and a style change) since the last KT update I posted, especially within the mission rules. Most of the team lists have also had a large update in the last few months to bring them up to date, so if you haven't checked them out in a while you can grab the latest version of the rules and team lists here.

The HoR Kill Team Facebook Group
As always, your one-stop-shop for HoR Kill Team news, feedback and questions is the HoR Kill Team Facebook group, which you can visit here. Our numbers have grown to over 500 now so join in the discussion and share some photos of your team!

Here are a few of the photos the community has shared with us during the past year to wet your appetite:

Photo by Jeffrey Rademakers
Photo by Markus Kuttelwascher
Photo by Markus Kuttelwascher
Photo by Joshua Edward Collins
Photo by Jared Swenson
Photo by David Martin
Photo by Maciej Kaminski
Photo by Luigi Accardo
Photo by Damiano Garonzi

Wednesday, 15 January 2014

Blood Angels Honour Guard Kit Bash

I received a few sets of the new marine boxes over Christmas, and as I didn't really need a Sternguard squad I though I'd kit bash it up and build myself a proper traditional Honour Guard for my Blood Angels (i.e. one with all the trimmings, not just 4 special weapons).

Blood Angels Honour Guard Kit Bash

I've used a combination of Sternguard, Vanguard, Sanguinary Guard, Death Company and a few bits from my bits box with these models. I've purposefully gave them static poses to match with the plastic Chaplain and Librarian models (which I also received for Christmas and will be building soon!) The heads are blu-taced on at the moment, as i want to spray/paint these separately (being gold and all).

I've also built up a Vanguard and Sanguinary Guard squad too. Used both of them in my last game and they actually did fairly well, even against my friends Iron Warrior Terminator list... The Vanguard Vets survived a crash and burn from the Stormraven thanks to their fancy storm shields.

Can't wait to paint these up!

Wednesday, 11 December 2013

What a difference 5 years painting makes!

What a difference 5 years makes to your painting! The model on the left is from 2008 (I was 21, fresh from uni), the model on the right is one I've just painted - although I've yet to apply transfers.

If you need proof that practice makes perfect, here is is.

Blood Angels painting tutorial coming soon :-D

Darth Meer

Tuesday, 5 November 2013

Getting Started With Marvel Hardcover Collections - A Buyers Guide

A little off-topic for this one, but most of us are like-minded guys so I'm pretty sure this article will be of interest to a few of you!

First, a preamble: I don't claim to be an expert in comics in any shape or form. I read comics when I was kid but they have only recently (last 5 years or so) regained my interest. It has taken me a good few years to get my head around it all, and this article is me sharing what I've found when I restarted my collection. Hopefully it will help someone else out there to understand where to begin their own!

Updated Shelf Picture June 2014!

My Marvel Hardcover Shelf... in progress (Nov 2013)

Getting Started

So, I decided to start a Marvel graphic novel collection. I found that there are many ways you can do this, the cheapest way would be to go the trade paperback route: these are perfect bound books of about 150 pages (about 5/6 issues). Oversized Hardcovers can vary from 150-500 pages and can collect entire runs of comics - plus they look awesome on the shelf (and can still be fairly cheap from Amazon). Finally, The fairly recent Omnibus range can hit 1500 pages and cost near £100, but are great for collecting single series - especially those of non-modern age.

As I wasn't going to go mad (to start with) I chose to focus on Oversized Hardcovers (OHCs) as these seemed to be the best way of collecting a good looking shelf collection.

Marvel Events

When I first started collected OHCs I focussed on contemporary X-men books. This seemed to be the easiest way to begin as there was a clear-cut reading order. However as I progressed I soon learned that Marvel comics do not have a clear reading order! Their yearly 'events' interweave with the rest of the series', and storylines in those series' become incomprehensible unless you read the event 'mini-series' first...

So in the end I gave up on X-men and read the most recent events in order. According to the web its best to start at around 2004 and work from there, as it was at that point where Marvel events really started to affect continuity. There have been loads of events (including lots of 'cosmic' ones that don't really affect the continuity of the 'earth-based' ones), so I tried to figure out the key ones before planning my purchases:

2004-05: Secret War - OHC Link TBP Link
This is a nice tidy event where Nick Fury rounds up a bunch of heroes and invades Latvaria (Dr Doom's kingdom). Although fairly simple, it actually has the beginnings of story threads that only come to fruition many years later. It also acts as a great introduction to the main Marvel characters (especially if you've just started collecting), as most are present in some way during this event.

2005-06: House of M - OHC Link TPB Link
No More Mutants. Pretty much mandatory if you're thinking of starting an X-men collection as its repercussions reverberate through a decades worth of storylines. It's also a must if you're following the Scarlet Witch storyline.

2006-07: Civil War - OHC Link TPB Link
Civil War is an epic event where the mighty heroes of earth are split down the middle, fighting each other over the Superhuman Registration Act, and ends in a surprising death. Although the main mini-series if quite short, this event plays out more in the Avengers comics, which is why I also recommend getting this book as a companion.

2008: Secret Invasion - OHC Link TPB Link
The Skrull alien race infiltrates earth and imposes as their most loved heroes. The beginnings of this event took place during the Secret War and through the (mostly) Avengers comics since then. Some cool twists and turns in this book. The Mighty Avengers: Secret Invasion book ties up loads of lose ends as well.

2009: Dark Reign
As a result of the Secret Invasion Norman Osborn (The Green Goblin) becomes director of SHIELD and replaces the Avengers with his own, less savoury, team. There isn't actually an 'event' book as such for this one, but the best compilation of Dark Reign is the Dark Avengers book which takes place neatly between Secret Invasion and Siege. Speaking of which...

2009-10: Siege - OHC Link TPB Link
Siege is the culmination of the Civil War/Secret Invasion/Dark Reign storyline in an epic finale! To get the most out of this you'll need to grab the Thor (Straczynski) omnibus, as it explains why Asgard is in Oklahoma. The end of Siege then follows straight into...

2010: The Heroic Age - OHC Link
After Siege the 'big three' Iron Man, Cap America and Thor become best buds (well not quite) again after years of fighting. I assume due to the success of The Avengers movie! :-P.

There are quite a few 'mini-events' that take place here. Including Chaos War and Children Crusade. Honestly you don't really need them for continuity's sake. The Children Crusade is actually really good though, and explains Scarlet Witch's re-emergence and basically sets up Avengers vs. X-Men. Fear Itself also takes place here (a pretty big event) but isn't available in OHC and apparently wasn't that good.

2012: Avengers vs. X-Men - OHC Link TPB Link
This is actually best read AFTER you've read the X-men books to be honest (see below), as it focusses a lot on Hope's storyline as well as understanding what Utopia is.

And that's you up to date! You can of course also grab the 2013 event Age of Ultron, but it's a pretty standalone event.

Character Series OHC/Omnibus List (2004+)

Now you've got all the recent events out the way, you should be looking at collecting your favourite character series! Honestly it doesn't matter what order you read these in, especially if you've read all the events above.

I'm sticking to the OHC and Omnibus collections that take place during the 2004+ era with my collection (so they coincide with the events I've also collected), so I'll focus on them here and try and explain where each book fits in the Marvel timeline. There are lots more books that cover the earlier years but you'll have to look elsewhere for where to start with them!

Iron Man
Iron Man Extremis (before Civil War - a cool story that defines the modern Iron Man)
Invincible Iron Man vol 1 and vol 2 (during the Dark Reign, Siege and well into the Heroic Age)

Captain America
These take place directly after one another:
Captain America (Brubaker) Omnibus (before Civil War)
The Death Of Captain America Omnibus (spoiler much! after Civil War, during Secret Invasion)
Captain America Lives! Omnibus (during Dark Reign)

Thor (Straczynski) Omnibus (pretty much sets up the Siege event)

Fantastic Four
Fantastic Four (Hickman) Omnibus vol 1 (during the Dark Reign)

New Avengers
This is a tricky one, as the first 3 volumes of the OHC are now collected in an Omnibus but the others are yet to be! I would assume the last 4 OHCs will be in a vol 2 at some point...
New Avengers Omnibus vol 1 (starts before House of M, ends with Secret Invasion)
New Avengers Omnibus vol 2 (between Secret Invasion and Siege - yet to be released)

Mighty Avengers
A new Avengers team created by Iron Man after the events of Civil War, runs parallel and ends at the same point as the New Avengers above).
Mighty Avengers: Assemble
Mighty Avengers: Secret Invasion
Mighty Avengers: Dark Reign

Hulk doesn't really feature that heavily in Marvel events for some reason, but he did have his own event in 2006 with the amazing Planet Hulk/World War Hulk storyline.
Planet Hulk
World War Hulk

Secret Warriors Omnibus (takes place during Dark Reign, a great 'spy' book)
Dark Avengers (basically the Dark Reign event book)

The X-men arc between House of M and AvX is epic (with many, many books), so I've just included the important books in the storyline:
New X-Men (Morrison) Omnibus (although older than 2004, this is great starting point to modern X-men)
Astonishing X-Men (Joss Whedon) Omnibus
House of M (the event - see above)
Endangered Species
Messiah Complex
Manifest Destiny
Utopia (takes place during Dark Reign and features the Dark Avengers)
Nation X
Messiah War
Second Coming
If you grab Children Crusade this will lead you nicely into the Avengers vs. X-Men event.

The End

I know this article has been a bit waffly, but I hope it has helped at least one person out there to make sense of the minefield that is modern Marvel!

Note that there are always new books coming out, so this article will go out of date pretty quickly. The best place I can suggest to visit for your Marvel OHC/Omnibus news and help is this forum.

If I've missed anything or made an error leave a comment below!

Darth Meer

Sunday, 27 October 2013

Blood Angels Scouts with Sniper Rifles Painted

With the new marine dex hitting, my enthusiasm for marines has come around again. Originally I had planned to start a wholly new chapter (Iron Hands) and start an army from scratch. But then I remembered all those other, unfinished, armies I have and re-thought that plan... If you read my last post you'll see the Blood Angels supplement I've been using.

Blood Angels Scout Squad

So, I'm going to be painting a few new Blood Angels units to scratch that power armour itch. Using a new colour scheme with the new citadel paints. I'm working on a Tactical Squad painting tutorial (using Mephiston Red spray) as well, so keep an eye out for that. The new scheme is a bit darker, a bit more realistic than my old 'ARGH RED!' style.

Blood Angles Scouts - Back

These Scouts are the first unit I've painted of my Blood Angels: The Next Generation. I've tried to do a little conversion work on them as well. I fully admit I'm not the best at sculpting with green stuff but hopefully it's not too obvious...

Blood Angels Scout Sergeant - With green stuff trim!

I wanted to give the Scout Sergeant an armour trim to make him more spangly (I don't think that's a proper word) and gave him a hand and head swap to mark him out as more of a veteran than his squad.

The previous generation of my Blood Angels.

For those of you not following my blog, you can find posts of my previous generation of Blood Angels here (scroll down). They were painted using the old GW paints so expansion is impossible really. Also, I started to paint them a good 5 years ago now and my painting has improved somewhat since the heady days of yore (well... Uni). Hopefully Blood Angels Gen 2 will be an improvement!

Darth Meer